﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DefCore.Actors
{
    public enum ActorType {
        PASSIVE,
        FRIENDLY,
        AGGRESSIVE,
    }

    public enum ActorAlertState  {
        LOW = 1,
        MEDIUM = 2,
        HIGH = 3,
    }
    
    public enum ActorAIState {
        IDLE = 1,
        PATHING = 2,
        INSTRUCTION_SET = 3,
        FINISHED = 4,
    }


    public enum ActorAlertIconState {
        WARNING = 1,
        ERROR = 2,
        QUESTION = 3,
    }
}
